The Simon game was introduced in 1978 and been very popular ever since. Personally, I’m not very good at memory games, so I’ve decided to create a machine to help me. I’ve wanted to build such a machine for a long time, but as I’m not a mechanical designer, I could not find a practical solution that would hold everything I needed in place.
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Lately I’ve got some inspiration from 3d wood puzzles, and RC airplane flight control surfaces using servo motors, and I finally had a basic idea of how It should look like.
Continue reading a machine that beats the electronic Simon game